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Begin to Code: Building apps and games in the Cloud

Become a cloud developer — and have fun doing it!

This full-color guide will help you start creating cloud-based apps and games fast, even if you’ve never done it before. Not just friendly and easy, it puts you in control of your own learning and empowers you to solve problems you care about. Microsoft and author Rob Miles have reinvented the introductory tutorial, reflecting deep research into how newcomers learn. Begin to Code is packed with innovations, from debugging challenges to step-by-step Make Something Happen exercises replicated as YouTube videos linked directly from the book. Miles puts code in context, showing how modern cloud applications are deployed and run, how their elements combine into working systems, and how key cloud technologies help you address security, reliability, and scalability. Easy, friendly, and you’re in control!

Learn how to…

Recognize what’s unique about cloud-based software and why JavaScript is ideal for developing themMove JavaScript code onto the cloud, and add programmed behavior to web pagesCreate active sites and generate dynamic web contentUse the Node.js framework to write programs that run on servers and respond to browser requestsBuild shared applications that use services and JSON data transferHost and optimize shared game experiences in the cloudConsider ethical and privacy issues as you design new cloud apps and servicesStreamline and improve cloud development with Express Framework, node package manager, and GitUse professional techniques to deliver reliable, secure, and well performing solutionsBuild cloud-hosted programs that interact with file stores and databasesConfigure and deploy a working application, step by stepGet started with cloud-based Internet of Things (IoT) development

About This Book

For beginners who’ve never written code for the cloudFor anyone who’s been frustrated with other beginning programming books or coursesFor people who’ve started out in other environments and now want to code for the cloud

From the Publisher

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From the Evolution of the Cloud to Becoming an Accomplished Cloud Developer

The cloud takes your programs and gives them wings. The cloud enables you to turn your ideas into solutions that anyone in the world can use. This book gives you a handle on cloud development. It explains the evolution of the cloud, identifies its challenges, and sets you on the road to becoming an accomplished cloud developer. You will learn how to code for the cloud, how to use cloud technology on your local machine, where code and data can be hosted, and how applications are built from cooperating software components.

An inside look

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ASIN ‏ : ‎ B0BVF4C9HZ
Publisher ‏ : ‎ Microsoft Press; 1st edition (May 29, 2023)
Publication date ‏ : ‎ May 29, 2023
Language ‏ : ‎ English
File size ‏ : ‎ 77163 KB
Simultaneous device usage ‏ : ‎ Up to 5 simultaneous devices, per publisher limits
Text-to-Speech ‏ : ‎ Enabled
Screen Reader ‏ : ‎ Supported
Enhanced typesetting ‏ : ‎ Enabled
X-Ray ‏ : ‎ Not Enabled
Word Wise ‏ : ‎ Not Enabled
Sticky notes ‏ : ‎ On Kindle Scribe
Print length ‏ : ‎ 594 pages



Price: $29.99
(as of Apr 13, 2024 22:04:59 UTC – Details)


Become a cloud developer — and have fun doing it!

This full-color guide will help you start creating cloud-based apps and games fast, even if you’ve never done it before. Not just friendly and easy, it puts you in control of your own learning and empowers you to solve problems you care about. Microsoft and author Rob Miles have reinvented the introductory tutorial, reflecting deep research into how newcomers learn. Begin to Code is packed with innovations, from debugging challenges to step-by-step Make Something Happen exercises replicated as YouTube videos linked directly from the book. Miles puts code in context, showing how modern cloud applications are deployed and run, how their elements combine into working systems, and how key cloud technologies help you address security, reliability, and scalability. Easy, friendly, and you’re in control!

Learn how to…

Recognize what’s unique about cloud-based software and why JavaScript is ideal for developing themMove JavaScript code onto the cloud, and add programmed behavior to web pagesCreate active sites and generate dynamic web contentUse the Node.js framework to write programs that run on servers and respond to browser requestsBuild shared applications that use services and JSON data transferHost and optimize shared game experiences in the cloudConsider ethical and privacy issues as you design new cloud apps and servicesStreamline and improve cloud development with Express Framework, node package manager, and GitUse professional techniques to deliver reliable, secure, and well performing solutionsBuild cloud-hosted programs that interact with file stores and databasesConfigure and deploy a working application, step by stepGet started with cloud-based Internet of Things (IoT) development

About This Book

For beginners who’ve never written code for the cloudFor anyone who’s been frustrated with other beginning programming books or coursesFor people who’ve started out in other environments and now want to code for the cloud

From the Publisher

ImageImage

From the Evolution of the Cloud to Becoming an Accomplished Cloud Developer

The cloud takes your programs and gives them wings. The cloud enables you to turn your ideas into solutions that anyone in the world can use. This book gives you a handle on cloud development. It explains the evolution of the cloud, identifies its challenges, and sets you on the road to becoming an accomplished cloud developer. You will learn how to code for the cloud, how to use cloud technology on your local machine, where code and data can be hosted, and how applications are built from cooperating software components.

An inside look

ImageImage

ImageImage

ImageImage

ASIN ‏ : ‎ B0BVF4C9HZ
Publisher ‏ : ‎ Microsoft Press; 1st edition (May 29, 2023)
Publication date ‏ : ‎ May 29, 2023
Language ‏ : ‎ English
File size ‏ : ‎ 77163 KB
Simultaneous device usage ‏ : ‎ Up to 5 simultaneous devices, per publisher limits
Text-to-Speech ‏ : ‎ Enabled
Screen Reader ‏ : ‎ Supported
Enhanced typesetting ‏ : ‎ Enabled
X-Ray ‏ : ‎ Not Enabled
Word Wise ‏ : ‎ Not Enabled
Sticky notes ‏ : ‎ On Kindle Scribe
Print length ‏ : ‎ 594 pages

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