Categories
Books Children's Books Computers & Technology

Trapped in a Video Game: The Complete Series



Price: $34.76
(as of Apr 23, 2024 14:12:34 UTC – Details)



Five books in one box! With nonstop action, huge plot twists, and tons of humor, this series will quickly have your 7- to 12-year-old video game fan begging for just one more chapter.

Getting sucked into a video game is not as much fun as you’d think. Sure, there are jetpacks, hover tanks, and infinite lives, but what happens when the game starts to turn on you? In this best-selling series, 12-year-old Jesse Rigsby finds out just how dangerous video games – and the people making those games – can be.

Book One: Trapped in a Video Game
Jesse hates video games – and for good reason. You see, a video game character is trying to kill him. After getting sucked into the new game Full Blast with his best friend, Eric, Jesse quickly discovers that he’s being followed by a mysterious figure. If he doesn’t figure out what’s going on fast, he’ll be trapped for good!

Book Two: The Invisible Invasion
Jesse’s rescue mission has led him into the world of Go Wild, a Pokemon Go-style mobile game full of hidden danger and invisible monsters. Can Jesse stay alive long enough to sneak into the shady video game company and uncover what they’re hiding?

Book Three: Robots Revolt
The robot villains from Super Bot World 3 have been released into the real world, and it’s up to Jesse to get them back. This is Jesse’s most dangerous mission yet, because this time, the video game is real. And in the real world, there are no extra lives.

Book Four: Return to Doom Island
In this retro adventure, Jesse will need to outsmart a superintelligent android, outlast a tireless drone, and outswim an eight-bit shark. If he can somehow pull all that off, Jesse will discover that he hasn’t even gotten to the scary part yet.

Book Five: The Final Boss
Jesse and Eric have 10 minutes to save the world. In those 10 minutes, they’re supposed to dive into a massive video game universe, track down an all-powerful madman, and stop his evil plan before it’s too late. Sound impossible? It’s super impossible. The clock is ticking.

From the brand

Dustin BradyDustin Brady

Trapped in a Video Game

Escape from a Video Game

More from Dustin Brady

Shop Books for Ages 9–12

AMU Kids LogoAMU Kids Logo

Andrews McMeel kids have all the fun!

Andrews McMeel Publishing is a leading publisher of licensed, culturally relevant calendars as well as best-selling books across popular genres including: poetry, inspiration, humor, puzzles and games, and children’s books.

Publisher ‏ : ‎ Andrews McMeel Publishing (September 3, 2019)
Language ‏ : ‎ English
ISBN-10 ‏ : ‎ 1449499554
ISBN-13 ‏ : ‎ 978-1449499556
Reading age ‏ : ‎ 8 – 10 years, from customers
Grade level ‏ : ‎ Preschool – 1
Item Weight ‏ : ‎ 3.65 pounds
Dimensions ‏ : ‎ 6.2 x 2.4 x 9.1 inches

Categories
Books Computers & Technology Programming

Head First JavaScript Programming: A Brain-Friendly Guide



Price: $40.90
(as of Apr 23, 2024 13:41:20 UTC – Details)


What will you learn from this book?

This brain friendly guide teaches you everything from JavaScript language fundamentals to advanced topics, including objects, functions, and the browser’s document object model. You won’t just be reading—you’ll be playing games, solving puzzles, pondering mysteries, and interacting with JavaScript in ways you never imagined. And you’ll write real code, lots of it, so you can start building your own web applications. Prepare to open your mind as you learn (and nail) key topics including:

The inner details of JavaScriptHow JavaScript works with the browserThe secrets of JavaScript typesUsing arraysThe power of functionsHow to work with objectsMaking use of prototypesUnderstanding closuresWriting and testing applications

What’s so special about this book?

We think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi sensory learning experience, Head First JavaScript Programming uses a visually rich format designed for the way your brain works, not a text heavy approach that puts you to sleep. This book replaces Head First JavaScript, which is now out of print.


From the brand

oreillyoreilly

Explore the full series

Head FirstHead First

Publisher ‏ : ‎ O’Reilly Media; 1st edition (May 6, 2014)
Language ‏ : ‎ English
Paperback ‏ : ‎ 700 pages
ISBN-10 ‏ : ‎ 144934013X
ISBN-13 ‏ : ‎ 978-1449340131
Item Weight ‏ : ‎ 3.03 pounds
Dimensions ‏ : ‎ 7.99 x 1.5 x 9.17 inches

Categories
Books Computers & Technology Programming

Head First Java: A Brain-Friendly Guide



Price: $43.99
(as of Apr 23, 2024 10:15:29 UTC – Details)


What will you learn from this book?

Head First Java is a complete learning experience in Java and object-oriented programming. With this book, you’ll learn the Java language with a unique method that goes beyond how-to manuals and helps you become a great programmer. Through puzzles, mysteries, and soul-searching interviews with famous Java objects, you’ll quickly get up to speed on Java’s fundamentals and advanced topics including lambdas, streams, generics, threading, networking, and the dreaded desktop GUI. If you have experience with another programming language, Head First Java will engage your brain with more modern approaches to coding–the sleeker, faster, and easier to read, write, and maintain Java of today.

What’s so special about this book?

If you’ve read a Head First book, you know what to expect–a visually rich format designed for the way your brain works. If you haven’t, you’re in for a treat. With Head First Java, you’ll learn Java through a multisensory experience that engages your mind, rather than by means of a text-heavy approach that puts you to sleep.


From the brand

oreillyoreilly

Explore the full series

Head FirstHead First

Publisher ‏ : ‎ O’Reilly Media; 3rd edition (June 21, 2022)
Language ‏ : ‎ English
Paperback ‏ : ‎ 752 pages
ISBN-10 ‏ : ‎ 1491910771
ISBN-13 ‏ : ‎ 978-1491910771
Item Weight ‏ : ‎ 2.31 pounds
Dimensions ‏ : ‎ 8 x 1.5 x 9.25 inches

Categories
Books Computers & Technology Hardware & DIY

Getting Started with 3D Printing: A Hands-on Guide to the Hardware, Software, and Services That Make the 3D Printing Ecosystem



Price: $14.30
(as of Apr 23, 2024 06:51:38 UTC – Details)



The book is written in a casual, conversational style. It is easily accessible to those who have no prior knowledge in 3D printing, yet the book’s message is solidly practical, technically accurate, and consumer-relevant. The chapters include contemporary, real-life learning exercises and insights for how to buy, use and maintain 3D printers. It also covers free 3D modeling software, as well as 3D printing services for those who don’t want to immediately invest in the purchase of a 3D printer. Particular focus is placed on free and paid resources, the various choices available in 3D printing, and tutorials and troubleshooting guides.

From the brand

MakeMake

Make CommunityMake Community

Make:

Elevating makers, nurturing a global cultural movement, and celebrating creativity, innovation & curiosity.

Make: Getting Started series

Publisher ‏ : ‎ Make Community, LLC; 2nd edition (May 25, 2021)
Language ‏ : ‎ English
Paperback ‏ : ‎ 261 pages
ISBN-10 ‏ : ‎ 1680456431
ISBN-13 ‏ : ‎ 978-1680456431
Item Weight ‏ : ‎ 2.31 pounds
Dimensions ‏ : ‎ 7.5 x 0.5 x 9.25 inches

Categories
Books Computers & Technology Programming

Hands-On Mobile App Testing – 2nd Edition: A guide for mobile testers and anyone involved in the mobile app business.



Price: $29.99
(as of Apr 22, 2024 23:51:24 UTC – Details)



Are you a mobile tester looking to learn something new?
Are you a software tester, developer or completely new to mobile testing? Then you should read this book as it contains lots of insights about the challenging job of a mobile tester from a practical and pragmatic perspective.The following topics will be covered in this book:What’s special about mobile testing?Introduction to mobile devices and appsChallenges in mobile testingHow to test mobile apps- Mobile test automation and toolsAdditional mobile testing methodsMobile test and launch strategyImportant skills for mobile testersWhat’s next?After reading this book, you will know about new mobile testing techniques, which tools you should consider for your mobile project, and what’s special about mobile testing.

ASIN ‏ : ‎ B0B2GMLVHY
Publisher ‏ : ‎ Independently published (May 24, 2022)
Language ‏ : ‎ English
Paperback ‏ : ‎ 267 pages
ISBN-13 ‏ : ‎ 979-8831647754
Item Weight ‏ : ‎ 1.03 pounds
Dimensions ‏ : ‎ 6 x 0.63 x 9 inches